Where to find plans in dcuo
The teams also completed upgrades to our build infrastructure and hardware, meaning we can roll out new versions of the game internally faster, for more iteration and more time for quality assurance testing. Beyond Episode 41, the art and design teams kept pace with plans for the next Time Capsules, Resurgences, and Booster Bundles, as well as for the upcoming fall and winter seasonal events.
So much to do and so little time! Looking ahead, we will see continued bonus weeks with new rewards, a new Booster Bundle , a new Resurgence , Batman Day celebrations, and more. And of course free episodes , new membership benefits , and Episode House of Legends! With this episode, we have taken a significant departure from the more traditional episode formats to focus on new features and game improvements.
I expect that will sound worrisome to many, but I have two things I want to note upfront. First , YES, there will still be content to play, rewards and gear to earn, and so on. Second , YES, we will return to a raid-focused, traditional episode format for Episode 42 this fall. While the looming threat is unclear, The Monitor's directions are not: train day and night, find new allies, and lift each other up.
Everyone will be needed when the time comes. House of Legends Concept Art - Archives. At the core of the episode will be the new shared hero and villain social hub or headquarters - the House of Legends. This hub will be like the Watchtower or Hall of Doom except conveniently smaller, packed with functionality, not confusing, and for both factions.
Visit the Orrery of Worlds to teleport across our open world zones, hone your abilities in the state of the art training hall, mingle with iconic DC characters offering missions, and more. Expand your combat potential with the new system: Allies! Scour the universe s for the most elite and iconic DC characters, then enlist them as your allies. Doing so will allow you to summon them for assistance in battle. Collect your favorites and level up your multiversal connection with them to unlock powerful abilities and passive buffs.
Leveling up will take Ally XP and other specific items, but please note this leveling or so-called breakthrough cannot fail. Each ally will have their own strengths that can make them especially suited to specific situations, types of content, and more.
Make sure you know who to call! Get playing faster with the new Quick Play feature in the On Duty menu. With essentially a single selection, you can be queued for the latest episode, current events, or a curated selection of almost everything in the game all at once. You will not be forced to use Quick Play - existing On Duty functionality will remain - but we expect you will want to most of the time.
Oh, and that last example might seem strange to you. Why in the world would you want to queue for almost everything in the game at once? Well, about that Play past content in an entirely new way. While episodes are mostly about end-game content, House of Legend's emphasis on systems has allowed us to look at the whole game - as in, at not -end-game, too. What do we define as not -end-game content?
Anything you play for Source Marks instead of a unique episode currency. Put other ways, anything but our latest three episodes or anything but our latest year of content. You will not feel weak when you return to not-end-game content. You will not be hurting for Source Marks. This is doubly so since this will allow us to, one more time, remove Combat Rating Relevancy from the game.
Note: content will still have minimum CR requirements; your characters will still progress through the game. Finally, about that Omnibus. One of the Quick Play options in On Duty will be called Omnibus, and choosing it will queue you for a curated selection of nearly everything in the not -end-game that you are eligible to play.
If you just want the next available group for Source Marks or for completing the new weekly Quick Play missions, smash the Quick Play button. If you want to play a specific piece of content, queue up for it and you will find a group faster from everyone else smashing the Quick Play button.
The addition of Quick Play will mean all players will find each other faster. In case you forgot in the blitz of information above, House of Legends will also have content to play, in the form of Save The Universe. This system will present past content favorites up-leveled to end-game Combat Rating requirements, with the rewards to match.
In the future, Save The Universe will return as a pseudo-seasonal event, but in House of Legends this content will be how you earn rewards, earn episode currency, and progress your characters. Three sets of Save The Universe content will cycle in and then out while this episode is the latest.
The first set will feature up-leveled Superman content, the second up-leveled Batman content, and the third up-leveled Wonder Woman content. The original not-up-leveled content will serve as the lower level version of content for this episode. Any of the three versions will award the episode's unique currency. We will also seek to improve these instances and address bugs, and that will include the original instance, too. As we run Save The Universe in the future, this will be an ongoing opportunity to revisit and update past content.
Save The Universe will not be brand-new content as seen in most episodes, but chances are you haven't played it in a while and that you have never played it like this. Last but not least, rewards! All of the traditional episode rewards will be present in House of Legends.
This will include gear, feats, and styles inspired by The Monitor and Tempus Fuginaut. This episode has been a massive undertaking.
After all this work, I am personally looking forward to the new hub - curse you Hall of Doom - and not having relevancy or loot lockouts for most of the game. Oh, and Allies. And the wonderful potential Save The Universe will have in the future. And that Tempus Fuginaut gear suit Okay - deep breath - that was a lot. Thank you for reading this May Development Update.
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Please enable Cookies by changing your browser options. Plans can always change. NEWS Let's kick things off with the biggest news for those of you who might not read the whole update. More on the future as we live it. Previous Article. Next Article. Related Content. Load More. Sign Up Now. Stay Connected and Follow Us on:. All Rights Reserved. Filter By:. I have read and I accept the Terms of Service. All of our teams continued work on and mostly wrapped up the fall seasonal event and fall fest, and began work on the winter event.
The art and design teams then rolled onto Episode 42 see below and things are looking fantastic really, see below. They also knocked out the next Time Capsule due after Resurgence. First of all, we have new and revamped bonus weeks in the works, based on how Episode 41 added or changed how our different systems work.
Bonus weeks forever! We will also see the next Time Capsule , Fall Fest , the fall seasonal event The Witching Hour , the winter seasonal event Season's Greedings , and of course holiday sales you won't want to miss.
We will walk you through the Blue Beetle style process and status, and get you a few first looks finally. Oh, also - we will launch Episode Legion of Doom this December! Washington D. The Source Wall is broken. The Batman Who Laughs is imprisoned, but for how long?
Lex Luthor has reappeared, leading the Multiverse's most dangerous Super Villains - The Legion of Doom - in service to their cruel benefactor, Perpetua! Perpetua, freed when the Source Wall was damaged, has returned with the power to destroy or recreate the Multiverse however she desires. Hope is not lost. The Monitor has foreseen this threat, and the Multiverse's greatest heroes and villains have already been training night and day in his House of Legends.
What was imprisoned once can be imprisoned again Perpetua is one of the most fascinating villains to come along, and this time I'm not sure our players will be able to stop her. Rob's Take: "We have the whole content team working on the finale raid. It's really going to be something else, and I can't wait for everyone to play it. Allison's Take: "It has been so much fun working on a new open world set in Washington D.
This is actually our first 'real world' open world, and incorporating the very recognizable monuments and buildings of the National Mall with iconic locations from the comics gives this map a special feel. Working on the Hall of Justice was particularly satisfying because it is such a nostalgic location for DC fans! I hope everyone enjoys the details throughout. As you might have guessed, we have a lot of Episode 42 work to do, so a majority of our efforts will be there through launch.
We also have Episode 41 work continuing, with the biggest emphasis now on refining how scaling works. Our goal still remains for over-leveled players to feel powerful returning to Omnibus content, but not in a way that breaks the game. Increased target Combat Rating means everyone gets scaled down less, and the power difference here is quite noticeable.
The adjustments to the early end game buff work complementary to the CR increase, and are designed to either encourage players to help lower levels or at least use Omnibus with the knowledge that they will become More Powerful to compensate for their less powerful group.
Increasing damage and allowing block to heal scaled up players also makes these players More Powerful, too, so they can help the instance go faster with better damage and also survive.
This may also help teach newer players to use block! Finally, elite content is where you want and sometimes need all of your extra work to shine. We are looking into the tech we need to allow full stat piercing in elite content only , so you can have all of that power available. Early end game buffs will still not apply in elite content. Please know we recognize this transition to scaling content has been trying for some.
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